Sponsored links

Valid XHTML 1.0!
Valid CSS!
Product: Book - Paperback
Title: Shadow Hearts: Covenant Official Strategy Guide
Publisher: Brady Games
Authors: Rick Barba
Rating: 1/5
Customer opinion - 1 stars out of 5
Was this guide rushed?

I agree with the other reviews so far. The author tries to explain which directions to move in certain area of the game. First, this isn't very helpful when the author tells you to move west when the west direction doesn't occur until a few rooms later. Next, the author is very confused with directions. Sometimes right and left are mixed up. I think that even if you do not like reading online guides, you'll enjoy it much more than this guide. The pictures in the guide have no relevance whatso ever. OVerall, its just a rushed guide that is lacking in many ways.

Product: Book - Hardcover
Title: The Unified Software Development Process
Publisher: Addison-Wesley Professional
Authors: Ivar Jacobson, Grady Booch, James Rumbaugh
Rating: 5/5
Customer opinion - 5 stars out of 5
Must-read - going to be the default OO process

The arriving of UML has had a tremendous impact on the software world. With the speed of its acceptance UML has everyone talking in the same notation (if not the same language). This book takes the debate to the next logical level, which is the process of actually building complex software systems.
The Unified Process has the correct focus of building software for the users (requirements driven) in a given framework (architecture centric). It also emphasizes iterative development, which is a key success factor in today's market.
The book is well organized and extremely adept at tackling such a complex issue. By identifying artifacts, workers and workflow for every phase of software development, the book delivers actionable advice to project managers and software developers.
It is important to identify the book's focus and not confuse it with other topics, such as Business Process Reengineering and Object Reuse.
It is obvious that the Unified Process is a distillation of years of experience and should be a reference point for anyone who is trying to tackle software development

Product: Book - Paperback
Title: OpenGL(R) Programming Guide: The Official Guide to Learning OpenGL, Version 1.2 (3rd Edition)
Publisher: Addison-Wesley Professional
Authors: Mason Woo, Jackie Neider, Tom Davis, Dave Shreiner, OpenGL Architecture Review Board
Rating: 5/5
Customer opinion - 5 stars out of 5
Concise e fast way to start programming with OpenGL

Very well writen, simple and excelent. Don't forget to download Mesa from www.mesa3d.org and take a look, also, on the OGL Reference Manual and the OpenGL Programming for The X Windows System by Mark Kilgaard

Product: Book - Paperback
Title: Head First EJB (Brain-Friendly Study Guides)
Publisher: O'Reilly
Authors: Kathy Sierra, Bert Bates
Rating: 5/5
Customer opinion - 5 stars out of 5
Great Book - Got 95 for SCBCD

This is one of the greatest books I read on EJB.Although this lacks few good complete examples I would give this 5 stars.This is really helpful for passing the exam.All the tutors who teach Java and EJB must follow the Head First series.